Pros: incredible English voice acting, combat has DMC levels of ingenuity for combos, self styled difficulty levels, somehow managed to make a game of thrones story while throwing in Godzilla monster sized epic fights.
Cons: the stagger system can feel boring, especially in mini boss fights.
I would recommend the game alone for the cinematics, voice acting, and not needing to shoehorn any diversity. The monster design and detail on even goblins to be vicious little Pygmies.
Honestly, I was waiting for it when it releases on PC, but then I saw the absurd amount of cutscenes in the game. I can tolerate big cutscenes at the beginning to setup characters, their relations, the world building, etc., but the whole game is "Fight 3 pack of useless mobs, fight a cool boss, then watch cutscenes for 40mn. Oh, you're done with the cutscenes, ok walk there, then watch more cutscenes" Repeat that like 30 times and that's FF16. Oh, and add fetch quests as side quests too.
Sorry, that's not a game to me. I don't care how good the characters or the story is, it's a video game, I want to play it. The fact that the gameplay is good is even more frustrating, cause you just want to play and do cool combos, but the game is just like "Nope, sit there, enjoy the drama". Imagine Doom or DMC but you only play 1 out of 4 levels, the other 3 are just cutscenes.