Elder Scrolls 6 still FIVE+ years away!
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If they wanted a multiplayer fallout game, they could have made a fallout 4 mod that was full price. But no, they wanted to control the game like they do with Elder Scrolls Online. Which means an in game shop, and connecting to a server, and a bunch of other online only relics and tacking them on to a single player game frankensteined to work as a multiplayer game.
While I'm on a tangent, I'm still pissed that the Skyrim Together mod team approached Bethesda and Valve, asking if they could put their mod up and use Valve as a backend. Valve said okay, but Bethesda allegedly said no, because they didn't want people confusing it with their own game. Which is a lie, because of what I mentioned in the first paragraph, the monetization and control, and because they let Enderal: Forgotten Stories exist on Steam. Which is a full conversion DLC mod for Skyrim.