I sometimes play GTA 5 (because I have over 100 million in that game, I have I don't give a fuck money) and they've released a new update. Nothing major just a few additions and changes.
Since the update however, there's been two bugs, one that could delete ANY personal vehicles and the current one that randomly removes insurance so if your vehicle is destroyed you lose it for good.
Between Rockstar with this, Activision not knowing when to just shut the fuck up and Fable looking like their character artists use downs syndrome patients as their models it seems all the talent has gone out of the western video game market, at least in a major studio sense.
So which ones do you think are the biggest fuck ups that you're surprised hasn't burned down their own studio by now?
I tend to agree with this. When TES was in it's heyday I was playing the Ultima games, then later Gothic. TES felt like tabletop simulators with a high fantasy coat of paint, neither of which I was a big fan of. (Ultima were like "low fantasy" JRPGs) I didn't understand why they were so popular when houses and the outside world were on entirely different maps (you couldn't even break doors down), you couldn't have a party of followers, and NPCs didn't follow daily schedules. Those seemed like basic features to me at that point.
Now when I got to Skyrim I later went back and played Daggerfall and Morrowind. I do see why people enjoy them. The core of an amazing fantasy world are there, especially if you study the lore, and Bethesda gradually figured out how to "streamline" them to the point of actually making profit unlike Origin Systems. I don't think I'd want to play them without mods though.
Basically with the modding community it's become one of those "there's nothing else like it around" series even when "it" is kind of meh.