Graphical fidelity is becoming more and more of a crutch, compare how they made the Original Doom and used graphic shortcuts to make it run extremely smooth to a lot of games nowadays and you can see the difference in mentality.
It’s more than a crutch: it’s a wheel chair. All of the major companies are using Frankenstein’s monster of gaming engines with barely stitched together code. Graphics is the only thing they can improve unless their code just gives up.
It's also because keeping up with cutting edge technology is incredibly expensive, so they can't afford to take any risks whatsoever. Budgets are so big that everything has to be decided by committee, which turns everything into bland garbage with woke marketing because the suits think that's "safe".
Graphical fidelity is becoming more and more of a crutch, compare how they made the Original Doom and used graphic shortcuts to make it run extremely smooth to a lot of games nowadays and you can see the difference in mentality.
It’s more than a crutch: it’s a wheel chair. All of the major companies are using Frankenstein’s monster of gaming engines with barely stitched together code. Graphics is the only thing they can improve unless their code just gives up.
It's also because keeping up with cutting edge technology is incredibly expensive, so they can't afford to take any risks whatsoever. Budgets are so big that everything has to be decided by committee, which turns everything into bland garbage with woke marketing because the suits think that's "safe".