Every. Time.
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According to Steam charts, more people playing Elden Ring than HW: Legacy (almost double)
https://steamcharts.com/app/1245620
https://steamcharts.com/app/990080
Console numbers obvs. not factored. Also not that surprising since ER has multiplayer and yes, it is more replayable.
I've noticed Avalanche Studios games are very 'content consoom' games where you see the story and cutscenes and then you're done with it. So the idea that the game is losing steam is a bit true but it's also completely expected. This of course is merely the first cycle before the inevitable round of discount promotions and market segmenting, all planned and factored into AAA game sales.
Considering the 3-4 main types of builds (str vs dex, int vs faith) resulting in a pretty high degree of variability in playstyles from game to game, not to mention the huge array of different sub-categories of spells, items, weapons', special attacks, and so forth; builds are practically endless. It's the only game where you can say "I'm going to play a fistfighter who attacks by shooting chaos fire directly into someone's brain". Yeah, it has quite the replay value.