First-person parkour was a cool idea for a game, but I don't think Mirror's Edge did it quite right. Mostly because it all too often stuck you in a bunch of cramped corridors with no obvious ways out and a ton of enemies you had to fight through with clumsy combat mechanics.
First-person parkour was a cool idea for a game, but I don't think Mirror's Edge did it quite right. Mostly because it all too often stuck you in a bunch of cramped corridors with no obvious ways out and a ton of enemies you had to fight through with clumsy combat mechanics.
Dying Light did it much better.