Then there is me, playing the game completely ass-backward in a way that would make the Neo-Lib Planner have a stroke:
Anywhere that can be reached by mass transit can be reached by car, with only a handful of exceptions (and even with exceptions, you can get damn close).
Roads built to improve traffic flow rather than infuriate drivers into giving up and taking transit.
Well-funded police that aggressively enforce the law instead of coddling criminals.
Manufacturing jobs available in abundance for those who dont want to be office drones.
Power provided by stable sources like coal and oil, to eventually be replaced by nuclear.
The main college funded and endorsed by the city is a Tech College.
All filthy hippies wanting their "15 minute city" are relegated to the district known locally as "The Hippie Ghetto" (whatever its official name is).
Add Victoria to that list for an econ lesson and you would have a well balanced Renaissance Man.....wait.
Depends on which ones you get though. I know there were some people complaining about the fact that the teaser for Cities Skylines 2 that drop the other day seemed "too car-centric", and upset that there were not as many options for creating a "walkable city."
Meanwhile, like I said: You get a bus stop, an in-district tram (for high-density districts), a metro/subway, and an intracity train when I am in a late game city. If that is not enough "walking" for you, I dont know what to tell you. Guess go live in the "walkable zone" with the Hippies, because the rest of the city will have 6-lane roads and highways connecting everything.
Then there is me, playing the game completely ass-backward in a way that would make the Neo-Lib Planner have a stroke:
Anywhere that can be reached by mass transit can be reached by car, with only a handful of exceptions (and even with exceptions, you can get damn close).
Roads built to improve traffic flow rather than infuriate drivers into giving up and taking transit.
Well-funded police that aggressively enforce the law instead of coddling criminals.
Manufacturing jobs available in abundance for those who dont want to be office drones.
Power provided by stable sources like coal and oil, to eventually be replaced by nuclear.
The main college funded and endorsed by the city is a Tech College.
All filthy hippies wanting their "15 minute city" are relegated to the district known locally as "The Hippie Ghetto" (whatever its official name is).
Etc.
I feel like if our country was run by people who play Cities Skylines or Hearts of Iron religiously, we'd all be better off.
Add Victoria to that list for an econ lesson and you would have a well balanced Renaissance Man.....wait.
Depends on which ones you get though. I know there were some people complaining about the fact that the teaser for Cities Skylines 2 that drop the other day seemed "too car-centric", and upset that there were not as many options for creating a "walkable city."
Meanwhile, like I said: You get a bus stop, an in-district tram (for high-density districts), a metro/subway, and an intracity train when I am in a late game city. If that is not enough "walking" for you, I dont know what to tell you. Guess go live in the "walkable zone" with the Hippies, because the rest of the city will have 6-lane roads and highways connecting everything.