It's considered low-end. I've got a clunker of a laptop that's literally falling apart, and it's got 12 gigs of ram (an 8 and a 4 in sequence). It was high-end... 10 years ago.
That said, what do they need the additional ram for? Lazy programming? If it's a remake/remaster, the AI should be the same or similar, shouldn't it? So it can't be for running the calculations and predictions. Is it all hair physics?
I've noticed modern games requiring just absurd power and filesize both, whose game complexity, even graphical complexity, do not justify it. But they're just so sloppily programmed that they need the extra to compensate.
It's considered low-end. I've got a clunker of a laptop that's literally falling apart, and it's got 12 gigs of ram (an 8 and a 4 in sequence). It was high-end... 10 years ago.
That said, what do they need the additional ram for? Lazy programming? If it's a remake/remaster, the AI should be the same or similar, shouldn't it? So it can't be for running the calculations and predictions. Is it all hair physics?
I've noticed modern games requiring just absurd power and filesize both, whose game complexity, even graphical complexity, do not justify it. But they're just so sloppily programmed that they need the extra to compensate.