"Wild magic zone" "mondo magic" what the hell is this nigger talking about? Is this a 5e thing?
I'd allow the wheelchairs, but it would pushed into a custom class focused on slave morality. The pc would have a pact with a supernatural being (I'm sure one of the gods would go for it, there are evil ones) that empowers them the more they cripple and victimize themselves. The wheelchairs would only be super items when used by the slave moralist, it's just a normal wheelchair when used by others. The ones being sold at a high price are just scams.
One of the class restrictions would be that they lose all of their class powers if they receive magical healing. They would eventually get bonuses for taking damage, but it would be countered by mental frailty that at least makes them do a will check (they should have a low will save) to avoid losing their turn in combat. Could probably push it into a type of undeath so they can receive abnormal amounts of crippling.
They should immediately lose a level if they acknowledge their strength in any way. The stronger they get, the weaker they should perceive themselves, which is basically accurate, because it's their supernatural sponsor providing all their power just for the purpose of corrupting their soul.
Could be an interesting class, lots of roleplay opportunities that feed into rollplay.
"Wild magic zone" "mondo magic" what the hell is this nigger talking about? Is this a 5e thing?
I'd allow the wheelchairs, but it would pushed into a custom class focused on slave morality. The pc would have a pact with a supernatural being (I'm sure one of the gods would go for it, there are evil ones) that empowers them the more they cripple and victimize themselves. The wheelchairs would only be super items when used by the slave moralist, it's just a normal wheelchair when used by others. The ones being sold at a high price are just scams.
One of the class restrictions would be that they lose all of their class powers if they receive magical healing. They would eventually get bonuses for taking damage, but it would be countered by mental frailty that at least makes them do a will check (they should have a low will save) to avoid losing their turn in combat. Could probably push it into a type of undeath so they can receive abnormal amounts of crippling.
They should immediately lose a level if they acknowledge their strength in any way. The stronger they get, the weaker they should perceive themselves, which is basically accurate, because it's their supernatural sponsor providing all their power just for the purpose of corrupting their soul.
Could be an interesting class, lots of roleplay opportunities that feed into rollplay.
Wild magic has been around since 2e.
As a magic type, sure. As a zone type? Never heard of that.