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26
PCGamer muses on Victoria3's implementation of communism and people's reactions. (archive.ph)
posted 3 years ago by Degex 3 years ago by Degex +26 / -0
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– TheModernDaVinci 6 points 3 years ago +6 / -0

Cities Skylines

On the other hand, it can be fun to go full gremlin mode and create a city in such a way that it would make your average Modernist NeoLiberal city planner want to pull his hair out (as much as the game will let you anyway).

My typical cities consist of:

  • Almost everywhere that can be accessed by mass transit can also be accessed by car. And any that cant will at least let you get close. And of course, the road network will not be hostile to motorist (multiple lanes, highways, good access, no reserved lanes, etc).

  • Extensive suburban and single-family housing for those who dont want to live in downtown apartments with the Bugmen.

  • Manufacturing jobs available in abundance for those who dont want to be an office drone downtown.

  • Power provided by reliable means, which means a mix of both "traditional" power (coal and oil), as well as reasonable renewables. This then goes out the window once Nuclear is unlocked and the grid becomes 100% nuclear.

  • Harsh enforcement of laws by an aggressive police force to keep the criminals in the slammer where they belong.

  • The main funded and endorsed universities are a Research University and a Trade School, because they are actually important.

  • If any of the above offends you, you can either live downtown with the Bugmen, or live in the district I dubbed the "Hippie Ghetto", where non-electric vehicles are banned, roads are hostile to motorist (take the tram you smelly Hippie!), housing is "eco-friendly", businesses are organic and social justice-minded, and its also where we dumped the Liberal Arts college. Oh, and I hope you like the additional 2% tax on your business and home for the trouble of stinking up my city, assmunch.

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