Ark really nailed the grandeur and scope necessary to make a good survivalcrafter. So many tools (if you include dino abilities), so many ways to do things. It was on the right path but also let down by its other failings.
Like all the fun combat options being made obsolete by "ride biggest dino, hold chomp, wait" being the most effective solution 98% of the time. Their inability manage their own jank and bugs. And the ever expanding powercreep trashing earlier mechanics and ruining any semblance of overarching balance, seemingly caused by their greed in trying to make the expansions mandatory purchases to remain competitive.
I think the beginning Island map still holds up just fine. The later maps get fantastical and retarded but the original one still keeps the "Oooga booga" caveman feel.
Nah, I'm open to that one.
Ark really nailed the grandeur and scope necessary to make a good survivalcrafter. So many tools (if you include dino abilities), so many ways to do things. It was on the right path but also let down by its other failings.
Like all the fun combat options being made obsolete by "ride biggest dino, hold chomp, wait" being the most effective solution 98% of the time. Their inability manage their own jank and bugs. And the ever expanding powercreep trashing earlier mechanics and ruining any semblance of overarching balance, seemingly caused by their greed in trying to make the expansions mandatory purchases to remain competitive.
I think the beginning Island map still holds up just fine. The later maps get fantastical and retarded but the original one still keeps the "Oooga booga" caveman feel.