That complaint is always funny, because when they are actually fans this question usually gets them so excited you can't get them to stop talking about it after.
If I mention One Piece at all, my wife won't shut up for an hour. Because as a fan, they actually do know a shit ton about it, are usually caught up on the latest releases, and love to talk about it.
I'm like that with certain things that struck my autism in a certain way. Once you've infodumped something after months or years of deep diving it you don't really even talk about surface level stuff any more.
Like, imagine Michael Jordan and Scottie Pippen talking basketball. Are they going to be like "hey Scottie have you ever noticed that basketballs are orange"? No, they're talking exclusively high level shit, because that's all that's left for them.
I hate to brag, but I would consider myself the Scottie Pippen of Super Mario RPG. Impressive, I know. If I talk to someone about it, I'm naturally going to gravitate toward obnoxious minutia like level up rotations and translation trivia because I've already done everything else to death.
I get it man. Ask me about Drakengard 1 or Nier Gestalt and I'll give you a multihour explanation of the tiniest details. The kind that drives away secondaries who only watched LPs because "ooooo its so clunky to play, ahhhhhh" because even they have no idea about the games.
Which is both endlessly amusing and frustrating with Automata now being mainstream normie shit, so now I get to be the autist among what was formerly a super niche obscure series.
Papa Nier best Nier. Caim is best dragon lover. One of these days I'll get around to playing DoD3...and maybe even DoD2.
DoD1's unfolding deep dive of peeling back a fairy tale story is really cool, imo. I always liked the theory that Ending A was the story in its most fictionalized telling, but as you progress to ending... C? D?... it removes the veneer, and you get to see the that our "heroes" are all degenerate fucks. Bloodthirsty scalies and cannibals and brocons and peadophiles, oh my!
And I love how by ending E, everything just goes batshit insane... shit I gotta replay this game now.
And while I really enjoy Automata, Gestalt (and even RepliCant) just hit different.
Nier:R 1.2 was still good... though, one detail I disliked was that it took away weapon elements. I don't think the elements actually did anything, but it was just a little bit more flavor to each weapon. And the new story bits were nice, but I really wish DoD3 was on something other than the PS3, because it has dogshit performance, and I'm pretty sure the new character in 1.2 is supposed to be an invoker, but never looked too much into it.
Any out-of-game reading material you'd suggest? Only ever read The Witch's Sabbath short story, but I have to assume there's other supplemental material out there.
I've finally gotten around to getting a PS3 emulator so I'm going to be giving that a proper go through myself soon. I bought it on release but its.....difficult to play on hardware. I got through Ending A back then but it was just too much to suffer through.
I always liked the theory that Ending A was the story in its most fictionalized telling
And, even though I hate 90% of it, Drakengard 2 shows that it basically fails to accomplish anything anyway and generally just pushes back the apocalypse a little bit.
It does say a lot about Caim as a character that even in the absolute mess of a game that is Drakengard 2, every scene he is in is fantastic and powerful. Heck the scene where he finally meets Angelus again still gets me emotional.
Any out-of-game reading material you'd suggest?
Grimoire Neir is the only one I think is really worth it. There's far too much of it, especially with Automata now, that is inaccessible due to never being translated or being a fucking musical/stage play.
Plus I have a huge hatred of Drama CDs, which is where most of it is otherwise.
That complaint is always funny, because when they are actually fans this question usually gets them so excited you can't get them to stop talking about it after.
If I mention One Piece at all, my wife won't shut up for an hour. Because as a fan, they actually do know a shit ton about it, are usually caught up on the latest releases, and love to talk about it.
I'm like that with certain things that struck my autism in a certain way. Once you've infodumped something after months or years of deep diving it you don't really even talk about surface level stuff any more.
Like, imagine Michael Jordan and Scottie Pippen talking basketball. Are they going to be like "hey Scottie have you ever noticed that basketballs are orange"? No, they're talking exclusively high level shit, because that's all that's left for them.
I hate to brag, but I would consider myself the Scottie Pippen of Super Mario RPG. Impressive, I know. If I talk to someone about it, I'm naturally going to gravitate toward obnoxious minutia like level up rotations and translation trivia because I've already done everything else to death.
I get it man. Ask me about Drakengard 1 or Nier Gestalt and I'll give you a multihour explanation of the tiniest details. The kind that drives away secondaries who only watched LPs because "ooooo its so clunky to play, ahhhhhh" because even they have no idea about the games.
Which is both endlessly amusing and frustrating with Automata now being mainstream normie shit, so now I get to be the autist among what was formerly a super niche obscure series.
Papa Nier best Nier. Caim is best dragon lover. One of these days I'll get around to playing DoD3...and maybe even DoD2.
DoD1's unfolding deep dive of peeling back a fairy tale story is really cool, imo. I always liked the theory that Ending A was the story in its most fictionalized telling, but as you progress to ending... C? D?... it removes the veneer, and you get to see the that our "heroes" are all degenerate fucks. Bloodthirsty scalies and cannibals and brocons and peadophiles, oh my!
And I love how by ending E, everything just goes batshit insane... shit I gotta replay this game now.
And while I really enjoy Automata, Gestalt (and even RepliCant) just hit different.
Nier:R 1.2 was still good... though, one detail I disliked was that it took away weapon elements. I don't think the elements actually did anything, but it was just a little bit more flavor to each weapon. And the new story bits were nice, but I really wish DoD3 was on something other than the PS3, because it has dogshit performance, and I'm pretty sure the new character in 1.2 is supposed to be an invoker, but never looked too much into it.
Any out-of-game reading material you'd suggest? Only ever read The Witch's Sabbath short story, but I have to assume there's other supplemental material out there.
I've finally gotten around to getting a PS3 emulator so I'm going to be giving that a proper go through myself soon. I bought it on release but its.....difficult to play on hardware. I got through Ending A back then but it was just too much to suffer through.
And, even though I hate 90% of it, Drakengard 2 shows that it basically fails to accomplish anything anyway and generally just pushes back the apocalypse a little bit.
It does say a lot about Caim as a character that even in the absolute mess of a game that is Drakengard 2, every scene he is in is fantastic and powerful. Heck the scene where he finally meets Angelus again still gets me emotional.
Grimoire Neir is the only one I think is really worth it. There's far too much of it, especially with Automata now, that is inaccessible due to never being translated or being a fucking musical/stage play.
Plus I have a huge hatred of Drama CDs, which is where most of it is otherwise.