AI art/music is an excellent way to create a baseline, something you use as a placeholder that gives you a very "realistic" idea of what the end product will be like, while you're going through creating the product, since those elements are usually left for last. Then you're not encountering Missingnos when you're compile-testing play environments.
AI art/music is an excellent way to create a baseline, something you use as a placeholder that gives you a very "realistic" idea of what the end product will be like, while you're going through creating the product, since those elements are usually left for last. Then you're not encountering Missingnos when you're compile-testing play environments.