Ok, I think I got the jist of it is you don't like that Ainz isn't more callous and smart considering he is now in his 'lich' body (basically a Demiurge Mark 2)
But there's one thing you're missing from this, all of Nazarick originally came from a game, and that influences A LOT of the characters and decisions since all the NPCs remember their creators from the game.
"Why did you give your Vampire loli thousands of outfits, a BDSM fetish and big fake tits in a goth lolita outfit?"
"Hey! No kink shaming in the guild!"
Gamers like to customise their things to their own preferences and what they think is cool at the time (Pandora's actor), when you have a guild and everyone able to customise, you end up with a vampire that can use holy attacks and a girl looking like she's from a grudge/ring film being one of the best karma characters in the series that she puts her neck on the line to save kids.
The other thing gamers like to do is get every advantage possible which includes misdirection and doing the unexpected. How many times have you played a Dota game and someone picks a tank but builds them to be a high dps character. Same applies here so having unusual combinations for characters which worked, they had essentially everyone raid their guild at once and they never reached the throne room.
Now to the Aniz character, he's a salaryman, a grunt who's only escape was this game. Now that he's stuck as this character he's having to play a role as he's unused to all this responsibility and was early on constantly afraid the NPCs would see through it and turn on him. After that threat ceases to be a possibility, he seems if he can help them evolve individually so that they are less dependent on him so if they find out he's not as infallible and all knowing as he pretends to be, then they'll still be grateful and not turn on him.
He also is aware of one thing, players change everything so he's being cautious not to be too antagonistic in case he isn't the only one teleported here asif a guild of high level players shows up because he's out here genociding, that could cause significant damage to Nazarick. If he can justify his actions each time (they attacked an aid convoy to line their pockets so that's why we are at war) there's more chance a player will stand down or even join them as how many times in a freemode game has veterans come to dunk on a troll.
TLDR: you might be making a mistake applying a D&D mindset to this when you should apply a Gamer role playing mindset to this.
Ok, I think I got the jist of it is you don't like that Ainz isn't more callous and smart considering he is now in his 'lich' body (basically a Demiurge Mark 2)
But there's one thing you're missing from this, all of Nazarick originally came from a game, and that influences A LOT of the characters and decisions since all the NPCs remember their creators from the game.
"Why did you give your Vampire loli thousands of outfits, a BDSM fetish and big fake tits in a goth lolita outfit?"
"Hey! No kink shaming in the guild!"
Gamers like to customise their things to their own preferences and what they think is cool at the time (Pandora's actor), when you have a guild and everyone able to customise, you end up with a vampire that can use holy attacks and a girl looking like she's from a grudge/ring film being one of the best karma characters in the series that she puts her neck on the line to save kids.
The other thing gamers like to do is get every advantage possible which includes misdirection and doing the unexpected. How many times have you played a Dota game and someone picks a tank but builds them to be a high dps character. Same applies here so having unusual combinations for characters which worked, they had essentially everyone raid their guild at once and they never reached the throne room.
Now to the Aniz character, he's a salaryman, a grunt who's only escape was this game. Now that he's stuck as this character he's having to play a role as he's unused to all this responsibility and was early on constantly afraid the NPCs would see through it and turn on him. After that threat ceases to be a possibility, he seems if he can help them evolve individually so that they are less dependent on him so if they find out he's not as infallible and all knowing as he pretends to be, then they'll still be grateful and not turn on him.
He also is aware of one thing, players change everything so he's being cautious not to be too antagonistic in case he isn't the only one teleported here asif a guild of high level players shows up because he's out here genociding, that could cause significant damage to Nazarick. If he can justify his actions each time (they attacked an aid convoy to line their pockets so that's why we are at war) there's more chance a player will stand down or even join them as how many times in a freemode game has veterans come to dunk on a troll.
TLDR: you might be making a mistake applying a D&D mindset to this when you should apply a Gamer role playing mindset to this.