Skyrim perfected: Requiem with racially-restricted perks makes each race a unique adventure
(bibliodemos-ghost.nfshost.com)
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See, I like the idea of limitations and different playstyles for different races.
"Lack of offensive capability explains Argonians' oppressed status and justifies thieving."
But after that complete horseshit I'll find a different mod to do it. Surprised they didn't mention the stores all have insurance too.
If Argonians lack offensive capability, how is it that they managed to totally spank the Dark Elves, for to do nothing more than march to their capital, fart in their collective faces, and go home?
That seems like a really bad-ass move that only the self-assured would even think of doing ...
And Bosmer, claustrophobic? Has this person ever been in a truly wild forest? If they were Plains Elves, yeah, I could see them being claustrophobic, but claustrophobes do not belong in the woods, closed in by trees, bushes, etc, frankly.
I have no idea. It's not my fault if the historical lore doesn't match Skyrim's racial starting skill bonuses. I am just trying to make a racist game more racist, not running their writing department.
Bosmer get claustrophobic indoors and especially underground, like Legolas. Something to roleplay if desired.