That's not what I meant, though, I meant that there are many games I still think about today, even a decade after having played them, like KOTOR2. Games that leave a STRONG, lasting impression due to how much they impacted me on an emotional level. I had fun with Fallen Order but it wasn't one of those, it was just a nice romp.
I get your point and I wasn't disagreeing with it. I was simply saying that games like this have always had a place in the industry and the loss of them in the 2010s was one of the worst things to happen to the industry.
Once we lost the "Blockbuster rental" game, then every single game had to be KOTOR or similar groundbreaking megahit, which is why they went down so many paths to cultivate addictions or appeal to woke markets. It was the only way to reach "AAA" level success, rather than just accept "okay for one play" status.
That's not what I meant, though, I meant that there are many games I still think about today, even a decade after having played them, like KOTOR2. Games that leave a STRONG, lasting impression due to how much they impacted me on an emotional level. I had fun with Fallen Order but it wasn't one of those, it was just a nice romp.
I get your point and I wasn't disagreeing with it. I was simply saying that games like this have always had a place in the industry and the loss of them in the 2010s was one of the worst things to happen to the industry.
Once we lost the "Blockbuster rental" game, then every single game had to be KOTOR or similar groundbreaking megahit, which is why they went down so many paths to cultivate addictions or appeal to woke markets. It was the only way to reach "AAA" level success, rather than just accept "okay for one play" status.