Whenever I see people hoping for a Fallout New Vegas 2, it’s depressing to realize that the Obsidian that made that game is effectively dead. The writing talent is long gone and have been replaced by women and trannies who are barely functional psychopaths. I know the diversity and inclusion rhetoric plays a huge hand in how people are selected, but why do these studios have a knack for hiring the most degenerate, low effort people imaginable to work on a part of the game that basically molds the structure and tone of the entire game? It’s just so bizarre how all of these writers that are being hired are all basically identical in terms of them being leftist, social media obsessed, and barely functional people who are most likely a nightmare to work with.
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (106)
sorted by:
For better or worse, we're gonna have to lean on the Indie scene for a while for decent games... yeah, i know the graphics are subpar and a lot of it is clout-chasing bullshit, but there are some real gems out there...
Give it time, new studios will rise over time as indies collab and slowly form their own studios...
Not the same genre, but 7 days to die is pretty good in spite of being in "alpha" for almost a decade, lmao.
Before the 00s, everything was indie, at least as far as PC games go.
This is true.
As an example, Shareware Doom is still one of the most widely distributed games of all time.
Exactly. Goldeneye was six idiots in a basement who had the curiosity and intellectual drive to not be satisfied with a singleplayer shooter and see how many controllable characters you could dump in an open arena.