A harrowing PTSD tale by a survivor of video games, soon to be shared at the GDC
(media.kotakuinaction2.win)
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Save the woman = Bad
Fight the woman = Bad
Be the woman = Ms Male Character = Bad
Whatever, Anita. Pat yourself on the back some more.
So basically Woman = Bad?
Makes sense since feminism was always about destroying them.
Essentially, yes.
Anita's example of a female hero 'done right' is only identifiable as a woman because other characters in the game address her with female pronouns.
Feminism unironically despises all things feminine.
I remember that, and it made no sense to me at the time. Now, I see why wokies would like that. It fits their idea of the self as "thrown into" the world, completely abstract and undefined by biology or history.
Yes. It's abstracting 'woman' down to nothing but a pronoun, completely detached from anything real and tangible.
Though she doesn't say it, and I also didn't understand it at the time, I now assume that the reason Anita likes The Scythian is because that protagonist could just as easily be an MtF tranny.
The more I understand the ideology of these people, the more insane and repulsive I find them.
I now hate them viscerally.