Compare your game to other successful games in the same genre and of similar scope. Be realistic woth yourself in how your game measures up with theirs, and price accordingly.
Also, don't bank on going viral. Get some sort of advertising going, be it social media, banner ads, streamers, whatever. After a certain point, if your game is good people will buy it.
Compare your game to other successful games in the same genre and of similar scope. Be realistic woth yourself in how your game measures up with theirs, and price accordingly.
Also, don't bank on going viral. Get some sort of advertising going, be it social media, banner ads, streamers, whatever. After a certain point, if your game is good people will buy it.