I wish more games would go back to the good old linear, story-driven FPS format.
So do I, but that's pretty much suicide. “Linear” has been a dirty word for over a decade now. Not everyone has the time or desire to put 150+ hours in to every game, but that’s what the the loudest voices say they want, so we get it.
So do I, but that's pretty much suicide. “Linear” has been a dirty word for over a decade now. Not everyone has the time or desire to put 150+ hours in to every game, but that’s what the the loudest voices say they want, so we get it.
Doesn't help some of the best loved linear, story-driven shooter games [not specifically FPS's mind] ended with ME3.