62
244
110
47
129
221
223
141
162
30
61
74
49

Just replaying Metro Exodus and it's just so clear how much of the game's soul is missing compared to previous games because it sought out "broad appeal" and made creative decisions based on that rather than trying to just make a good Metro game.

It begs the question - we've seen so many games sacrificed at the altar of "broad appeal" but has a game ever been made better by stepping out of their niche to try get a better audience?

86
32
32
109
120
129
69
117
56
79
112
163
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