In this era frequent sales that have even new games at half price within a few months of release, why even worry about whatever the new ceiling is for a new game's price? Publishers are making up the backend with continued monetization (season passes, DLC, MTX, ect.) anyway.
In this era frequent sales that have even new games at half price within a few months of release, why even worry about whatever the new ceiling is for a new game's price? Publishers are making up the backend with continued monetization (season passes, DLC, MTX, ect.) anyway.