Has anyone tried Grok 3 as a DM? I've tried it for both DND 5e (with a friend) and Call of Cthulhu 2e (solo)
It's honestly a lot better than I expected, even if I feel that it's a bit too generous with the storytelling/rolls. I think it fudges a bit and leans on the side of the player
Also, you can have Grok output the battle map on a grid (a formatted insert in the reply) or represent the minis on the map with ASCII or flowchat, etc. Oh, and it will show you the math if you want to see the dice, modifiers, all that. I just didn't care so much when I was testing it out. So I didn't ask. if you expand the 'thinking' window you can see sometimes all of the machinations it's going through when preparing your turn reply.
I can't get the ASCII to line up in here correctly, but this is a distorted example. The X's are mobs, the capital letters are the party.
. X1 . <- Fey 1 (near Thrain) . T X2 . <- Thrain (T), Fey 2 (near Zariel) . B Z . <- You (B), Zariel (Z) . L X3 . <- Lirael (L, dazed), Fey 3 (flanking her) . *** . . *** . <- Stone Circle (*** = rough center with shimmer) . . ........... Trees