for me, it's oxygen not included, ark: survival evolved, the katamari damacy series, and occasionally the metal gear solid games
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I like a lot of the games already mentioned, so I'm only going to focus on ones not mentioned, likely because back-end drama instead of the games themselves:
The dev may have soyface, and the aesthetics aren't for everyone, but The Binding Of Isaac is genuinely a great smash-tv-like game with enough variance in play to feel fresh for many, many runs.
I also come back to, quite often Starcraft2. Specifically, the modded singleplayer scene, which has had quite the resurgence lately. The CCM lets you mod very easily with in-client modifications, or Archepelago randomizer runs out-of-client, all give a lot of replay value. Again, the devs at Blizzard, not the best people around, but I'm looking solely at the game and the modding community.