Mod
(media.scored.co)
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Yup. Marginal improvement Or difficulty increase? Nope, its always straight to turbo cheating or nerf everything to make the game less fun instead of marginally more difficult than hardest setting.
Is that really the case? I've seen a few mods that actually try to do balance or challenge fairly well, though Sturgeon's law applies to mods as much as it does internet fiction.
I'd say I really enjoyed a good few mods for Legend of Grimrock 2, especially their rather plug-and-play nature. There were some stinkers, but the ones which were even marginally good made me feel like I was doing the whole game all over again.
I think the majority of mods I see for games make them harder, often in stupid or bullshit ways. But the most popular ones are usually blatant cheats or coomer mods (and I have nothing against coomer mods).
Every Elder scrolls game has mods to remove level scaling but they all make the game worse. I agree with complaints about level scaling in general but no ES games were designed for pre-scripted levels. So the modders just haphazardly spread level 50 enemies all over the starting areas, turning it into a quicksave simulator.
Generally I go for mods that remove inventory headaches or onerous encumbrance systems. I have probably spent literal years of life playing inventory tetris and I am just done with it now.