I bought it but got a refund. I was a huge fan of the first game and enjoyed CoP well enough, though it felt like a completely different game that only shared aesthetics with the SoC.
I think I played for about an hour and in that time it felt like I was being led by the nose through the "quests". I don't know if the world opened up after that a linear "curated" experience isn't what draws me to that game. The first anomaly you went through had an obvious path so you didn't have to throw bolts, (I'm not sure that was even in the game unless I just missed it).
I'm a tard who plays PC games with a controller and there didn't appear to be aim assist which I know is lame but is also standard at this point when you use a controller in FPS (or it is there and I just suck terribly). Also the inventory interface was rough with the controller with some seriously counter-intuitive control scheme decisions.
The game was pretty enough and ran fine but just felt kind of cheaply slapped together compared to the obviously lovingly crafted first one.
And really minor complaint that there was no Russian voice available. I know there us Ukranian voice and its close enough to Russian that it doesn't matter for atmosphere, but it feels unnecessarily petty considering you know everyone who worked on the game probably spoke both.
Haven't played in a while but I recall getting night vision was a highlight in the first game. There the first set you got really sucked and the later sets get better, not sure if that was vanilla or mods though.
Having none at all seems like a major oversight.
Also the point of interest thing is what turned of off of CoP. SoC had these open maps where stuff just happened. CoP had neat circles on the map pointing out to where stuff happens and nothing in between but terrain.