I'm a masochist for still playing Guild Wars 2
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Guild Wars died when the Pale Tree birthed its first Sylvari, just after the time of the Bonus Mission Pack being released to us in the real world.
I could have laboured through the lesbian plant people stuff in GW2, but for a domination shutdown mesmer such as myself the game was far too simple. I even had a place in the Bloodtide Coast semi-named after me as a joke.
My path to Gamergate started when Tabula Rasa was heralded as the next big thing by games media and the community manager at Anet decided to redefine what community meant.
I'm happy to see that it's going strong over a decade later. Long may that continue.
Dhuum and I just stick to Presearing these days. Happier times.
Like the first game, competitive suffers from a decade of bloat. At the very least it's fast-paced and opaque. I finally started playing a mesmer in the past week to figure out how the hell they work, and would say their complexity rivals the GW1 mesmer's sheer oppressiveness.
I found the mesmer in GW2 to be more like an elementalist from the first game. Enemies skills don't get used against them and it's just fancy colours and overused audio in a display of flexing on the genre.
Impressive to see the first few times but not really any different from any other class.
Nobody wanted a mesmer in their groups in the first game because most people couldn't use them properly. But with a good guild they were essential in taking down big damage operators (And they had the best costumes!).
Mesmers wore clothes? 🤔