Screencap From the February 1999 EGM Issue. Makes you wonder what changed.
(media.kotakuinaction2.win)
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We all look back at the '90s and 2000s era of gaming with fondness, but apparently some people were already what one would consider woke back in 1999.
Here are some virtue signalling SJWs being put in their place by far more level headed staff members from EGM at that time. The gist of EGM's response was that there was no reason to look for meanings about patriarchies and harmful stereotypes because developers simply didn't intend for games to be big, poetic social commentary.
The polar opposite of gaming media today. It makes you wonder what changed so suddenly.
Jew vs Jew arguing about which view should be pushed to Gentiles. Easy enough.