Here is an interview from a month ago where he talks about the future of Hololive post-Breaking Dimensions: https://www.youtube.com/watch?v=UUhYPvYGepE
This is an interview aimed at Japanese college students talking about what Hololive is and what to expect as part of Hololive's staff: https://www.youtube.com/watch?v=-pLPaeA3K5w
Here is an interview done with Anime News Network where he talks about Breaking Dimensions, talent-manager interactions and exposure of Hololive to normies/the mainstream audience: https://www.animenewsnetwork.com/interview/2024-10-04/bringing-hololive-to-the-u.s-an-with-motoaki-tanigo-ceo-of-cover-corp/.215676
On a side note, outside of Hololive, VShojo's Matara Kan is now a member of a mainstream talent agency, William Morris Endeavor: https://x.com/MataraKan/status/1846340762495004849
This is the same Endeavor that owns WWE and UFC, so the mainstreamification of vtubing is all but inevitable in my opinion, it's up to the current audience to not allow tourists to ruin it.
Its streaming, but instead of a face cam its an anime girl.
That's it. If you don't watch streamers, you won't get into vtubers. If you don't like anime, you won't like vtubers. And if you like both, it double dips on your parasocial attachment.
Then it'll never really make a lot of sense to you, but you understand how that entire dynamic works.
You can get your waifu to react to your comments in real time while she plays your favorite game, its crack for lonely weebs.