Developer Tom Francis was previously a game journalist.
The protagonist, Jen, was designed to be an ex-cop. The George Floyd protests in 2020 caused Francis to consider whether it was a good idea to have an ex-cop leading SWAT-style raids. He tried rewriting Jen's background to incorporate commentary on police violence, but feedback from friends convinced him it was a bad idea. The topic was too big to tackle in a character's background, and his efforts were tonally off from the dry, comedic take on everything else. Instead, Francis made Jen a private investigator.[6]
GameSpot said the deconstruction of Tom Clancy-style thrillers made the campaign "a joy",[9] and The Guardian praised its ability to turn its silly premise into a "a genuinely intriguing espionage thriller" while avoiding that genre's questionable ethics.[12] GameSpot felt the game as a whole was "both funny and endearing", featuring a self-awareness that they said was earned.[9]
The Wikipedia article for the game confirms it. Seems like they know that woke doesn’t sell so they’re going back to “hiding” it.
https://en.wikipedia.org/wiki/Tactical_Breach_Wizards
So he's an NPC, but he's such a coward that even with the full force of western hegemony behind him he's still too scared to say what he thinks.