Nintendo are asshats, but the one bit of praise i'll give them is their focus. While Crony and Microshaft focus heavily on graphics, Skintendo always focused more on the interface. (Sega fell somewhere in the middle as I recall). Yeah, they improve the graphics from console to console, but the main focus has always been on the link between the player and the game, the controller. The first playstation controllers didn't even have thumbsticks, but because nintendo demonstrated it made the gameplay more fun (with a bit of a learning curve), sony quickly scrambled and released the first Dualshock controller, adding the rumble feature that the n64 put on an add-on at the same time.
Heck, even the modern gamepad layout owes a lot to nintendo. the now-standard d-pad on one side and four buttons on the other with at least two shoulder buttons layout owes a lot to the success of the SNES.
Again, I'm not some rabid nintendo fanboy, I don't even own any of the modern generation of consoles (PC has just become better at this point), but credit where it's due.
Nintendo also started with the whole rumble pack for the N64 and analog sticks, which spurred Sony to follow suit with the dualshocks.
Nintendo also made popular the multi-ports on the front of the console without requiring a multi-tap, something that Microsoft adopted for the OG Xbox.
Despite their flaws, Nintendo did a lot to push the industry forward.
Nintendo also started with the whole rumble pack for the N64 and analog sticks, which spurred Sony to follow suit with the dualshocks.
pretty much said this, athough about as autistically as I possibly could, lol
but yes, that's the point of my post, the company are aggressive as hell on copyright, always have been. (they used to go after every video on youtube that even had a nintendo game in it, emulated or not, dunno if they still do.)
Nintendo are asshats, but the one bit of praise i'll give them is their focus. While Crony and Microshaft focus heavily on graphics, Skintendo always focused more on the interface. (Sega fell somewhere in the middle as I recall). Yeah, they improve the graphics from console to console, but the main focus has always been on the link between the player and the game, the controller. The first playstation controllers didn't even have thumbsticks, but because nintendo demonstrated it made the gameplay more fun (with a bit of a learning curve), sony quickly scrambled and released the first Dualshock controller, adding the rumble feature that the n64 put on an add-on at the same time.
Heck, even the modern gamepad layout owes a lot to nintendo. the now-standard d-pad on one side and four buttons on the other with at least two shoulder buttons layout owes a lot to the success of the SNES.
Again, I'm not some rabid nintendo fanboy, I don't even own any of the modern generation of consoles (PC has just become better at this point), but credit where it's due.
Nintendo also started with the whole rumble pack for the N64 and analog sticks, which spurred Sony to follow suit with the dualshocks.
Nintendo also made popular the multi-ports on the front of the console without requiring a multi-tap, something that Microsoft adopted for the OG Xbox.
Despite their flaws, Nintendo did a lot to push the industry forward.
pretty much said this, athough about as autistically as I possibly could, lol
but yes, that's the point of my post, the company are aggressive as hell on copyright, always have been. (they used to go after every video on youtube that even had a nintendo game in it, emulated or not, dunno if they still do.)