Don't buy our game
(twitter.com)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (43)
sorted by:
I got curious after that and found an article where publishers talked about it here (archive which talks about development cost and marketing. Some excerpts:
While these are no set in stone variables, I'd assume since they even made bloody controllers they probably did 100% of dev budget. We will probably never know but it's an interesting thing to think about.