Is Lorkhan not actually “missing”, but incarnating as each game’s player character? Interesting thoughts from the video’s comments
I have a theory... You, the player are Lorkhan. Much like in Morrowind, the player is written to have the ability to reincarnate (save/recall). Every game there after, you have this ability. This video mentions the belief Lorkhan is forced to live countless mortal lives. It would make sense if the player is Lorkhan, but doesn't know it. I would love to see something like this in an Elder Scrolls game being fleshed out.
The idea that the player is Lorkhan also becomes meta when you consider the "one was made to satisfy the other" text. Mundus, the world of the Elder Scrolls, was made to satisfy the Heart of Lorkhan, the beating desire of players to experience a new world.
I thought the save/load thing was canonically considered having CHIM? That is the whole reason Vivec refuses to fight you in Morrowind because he knows the Nerevarine has CHIM and will eventually win no matter what because he has theoretically infinite retries.
These are practically the same idea just from a slightly different perspective. In both cases you, the player, are an aspect of the godhead made manifest in Mundus
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Is Lorkhan not actually “missing”, but incarnating as each game’s player character? Interesting thoughts from the video’s comments
I thought the save/load thing was canonically considered having CHIM? That is the whole reason Vivec refuses to fight you in Morrowind because he knows the Nerevarine has CHIM and will eventually win no matter what because he has theoretically infinite retries.
These are practically the same idea just from a slightly different perspective. In both cases you, the player, are an aspect of the godhead made manifest in Mundus