Dragon Age Veilguard: Character Customization Preview
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I love the thoroughly debunked "option features" argument.
Optional features that, as a dev, if you state you're not adding, you get a bunch of hitpieces.
Optional features that, as a player, you turn off via mods...you get banned, and the mod gets deleted for hateful content.
No, these aren't fun optional features some players might enjoy; this is - and I know I'm preaching to the choir here - completely about ideological capture...and ESG funds, of course. But it's not optional, and it's not a feature.
Very well said. In a vacuum, if these were truly just some features that happen to be in the game I wouldn't care quite as much ("top surgery" scars aside.) Developers that think the ability to give a character a rare skin condition is important are batting 1.000 for making games with painfully boring stories, where middle aged girlbosses require me to gather random items, and lecture me on the evils of capitalism and not trusting the science. Not to mention all the bugs.
Game devs have only so many hours in a week/month/year. If they're working on coding something, they must sacrifice time coding something else. That alone is argument enough against a lot of the "harmless" things these people insist on injecting into video games: For every "feature" added, there's one more game-breaking-bug not fixed, one more facial expression that is janky, one more "the train isn't actually a train, just a person with a giant train-like hat, hidden in the ground, because we didn't have time to make an actual train" incident.
To be fair, the train thing is pretty brilliant.
Note that I still want to see Todd Howard pilloried, tarred, feathered, and run out of town with a train hat for what he's done to The Elder Scrolls and Fallout.