they don't have to be anything special. could be generic in every way as long as they're actually fun
indie or major studio, doesn't matter as long as you enjoyed playing them.
they don't have to be anything special. could be generic in every way as long as they're actually fun
indie or major studio, doesn't matter as long as you enjoyed playing them.
Uboat hit its 1.0 release this year, which is a realistic focused submarine sim where you are the skipper of a Uboat (shocking I know) during WW2. You can start with older model boats right at the start of the war in 1939, and go all the way up to the end in 1945 (where you either surrender to the Allies or attempt to reach Argentina). Although as a realistic game, the odds very much turn against you and get far more dangerous after about 1942, and by 1945 your screen may as well say "Current Objective: Survive" for how dangerous it is to actually try for convoy raids.
Hasn't officially released yet, but the demo was excellent, for a game called Hollywood Animal, from Weappy Studios who made the also very good This is the Police. You are the operator of a studio at the birth of Hollywood in the 1920's, and it runs until at least the 1960's (based on some of the screenshots, the demo ended in 1931). You pick the movies that will be made, you choose the crews, actors, and writers, you choose the shooting pace, etc. And while it does have a trigger warning of sorts at the beginning, the game does not shy away from actually showing Hollywood as it was and is. And I mean that in....all the ways you think (in the demo, as part of the tutorial, when an actor on your first movie gets uppity and demands a huge raise, you blackmail him with the fact that you have evidence he slept with a 14 year old). Either way, was extremely entertaining.
And I will cheat slightly and use one that came out late last year, called Last Train Home. You are the commander of the Czechoslovakian Legion as they make their legendary run across Russia on a stolen train to escape the Russian Civil War. It is a strategy game in the actual battles, but it is very much a survival game in the overall point as you have to scavenge for ammo, weapons, food, metal and wood to work on the train, and coal to keep it running. Also, the game is absolutely not shy as showing the Red Army as being absolute monsters who butcher civilians and are terrible for the Russian people, so you can tell the developers were at least based enough to admit Communist are evil.
I remember seeing stuff stuff about Last Train Home a while back. I'll have to check it out. UBoat sounds interesting too