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Bloodborne not getting a bigger focus is definitely a shame, but it is more of a cult favorite as opposed to a successful game (in comparison to their other releases).
I know its a console exclusive which hurts the sales of course, but by comparison DS3 and Elden Ring, even Sekiro sold much more.
I'm not sure it would make them as much money as everyone (including me) thinks, but I would absolutely love either a port or a sequel made in the vein of Elden Ring, not open world but just larger, way more weapon options and ability options essentially, but focused on the trick weapon mechanics as opposed to art of wars or something.
I think it would be a hit. Elden Ring brought a lot of new comers in.
Fair enough it would probably do pretty good at this point, I mean I have talked about it for years with my friend group so I'm down for it any time.
I never played it but would be interested for sure. I'm trying not to learn too much about it, too, to avoid spoilers in case they do eventually port it. I'm keeping the dream alive.
Fingers crossed, after Ghost of Tsushima and Last of Us made it I was hopeful for more things like BB, but maybe some day.
Comparing the two non-mainstream releases, Bloodborne got 7.5 million compared to Sekiro's 10. Which actually makes Bloodborne the easy winner because of its single console exclusivity and it being released earlier in From's lifetime (meaning less "will buy every game" fans).
Also any sequel would ruin a lot of what made it good. The lore would need to be raped to keep going, as it always happens to any Lovecraftian story that gets "explained more." And it would be bogged down by all the Current Gen From Soft baggage, much like Armored Core 6 did adding stagger bars, that they seem to be accumulating with each successful game.
Just letting Bloodborne be ported would basically give us a sequel anyway. There is like 10+ unused bosses in the game files that people have found, on top of a bunch of enemies at that. You can access them with the Dev Code Chalice Dungeon, though they are incomplete. But if the game was ported, modders and the like could actually work on and finish those and likely build half a game's worth of not content from it.
...If I knew anything about game coding or bloodborne for that matter, I'd be smelling an opportunity here...