"It's like poetry; they rhyme."
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Burning crusade fan, checking in.
Burning Crusade codified daily quests, grinding, flying, and class changes for the sake of class changes, all of which made WoW objectively worse. It was the beginning of turning something that felt like lightning in a bottle, and made it blatantly obvious that the game became a 2nd job. Yes, there were absolutely grinds in vanilla, but it wasn't something set in stone.
Thing was though, the limit on the number of dailies gave a dopamine hit unlike the unlimited number of them these days. Removing the cap removed the desire to do them at all for me since it got rid of a nice casual sense of accomplishment. I have 2x characters with "of the shattered sun". Up until 2 expansions ago I still used to tank using Thunderfury. The game is just unfun these days.