I'm not saying story is a bad thing. It's not, but it seems like a lot of devs focus so heavily on coming up with an engaging story and good visuals that they forget to actually make the game fun to play.
I think about some of the games I've played over the years, and a lot of my favorites either had fairly limited or even downright absurd plots that basically boil down to an excuse to make the gameplay loop happen.
Just a random musing.
Not what I mean, lol.
I'm saying it's okay to have a decent story, it can add to the game if it's properly done, but it ought to be a lower tier priority than making an enjoyable gameplay experience.