I'm not saying story is a bad thing. It's not, but it seems like a lot of devs focus so heavily on coming up with an engaging story and good visuals that they forget to actually make the game fun to play.
I think about some of the games I've played over the years, and a lot of my favorites either had fairly limited or even downright absurd plots that basically boil down to an excuse to make the gameplay loop happen.
Just a random musing.
eh, even if you leave out multiplayer, the game needs to actually be enjoyable to play, and the controls don't need to be perfect, but you shouldn't be constantly fighting with them, either.
It’s a nonsense opinion. I play a bunch of single player games with little or no narrative content.
okay, fair enough. just seemed like a trend in gaming is all.