I'm not saying story is a bad thing. It's not, but it seems like a lot of devs focus so heavily on coming up with an engaging story and good visuals that they forget to actually make the game fun to play.
I think about some of the games I've played over the years, and a lot of my favorites either had fairly limited or even downright absurd plots that basically boil down to an excuse to make the gameplay loop happen.
Just a random musing.
Ah, took me a moment, but I see what you mean. And yeah you're right. They throw in mechanics that are dressed up to look like they achieve depth and complexity, even though functionally, it's anything but.