I'm not saying story is a bad thing. It's not, but it seems like a lot of devs focus so heavily on coming up with an engaging story and good visuals that they forget to actually make the game fun to play.
I think about some of the games I've played over the years, and a lot of my favorites either had fairly limited or even downright absurd plots that basically boil down to an excuse to make the gameplay loop happen.
Just a random musing.
I blame Bioshock Infinite.
It was the first game I ever stumbled across where the actual story got in the way of gameplay, and quickly revealed just how much of an on-the-rails shooter it was compared to it's previous incarnations.
eh, it goes further back than that. The series that keeps coming to mind for me is Legacy of Kain. Rich world. Dark, twisted characters. incredible story.
...aaannnddd shitty controls/boring gameplay.
...seems like it would be pretty easy to troll them on that...just act super patronizing about how they totally didnt mean to make such a monumentally hideous UI, it just sort of came out that way, lmao.
I couldn't get more than an hour or so into that game. This was definitely part of the reason why.