Yes I've been pondering it, I'm extremely surprised that no other studios have made an earnest go at it. The attempts I have seen have just been the usual game studio trash where they went woke and clearly had the typical DLC/microtransactions planned for monetisation. It's ridiculous how much of a stranglehold the woke ideology has now on game developers and it's like no game in the west can release without some DEI bullshit.
I would even be tempted to make it pretty low poly for the sake of making it run well, just have good animations and style then pour the rest of my time into the code. The temptation of being able to directly piss into EA's cornflakes is far too great for me.
Well I'm very much focused right now on getting By the gods out the door which I'm painfully close to. I have this feeling because game studios are greedy fucks and can't help themselves that those two titles are going to rip gamers off with their business practices. I'm just having a bit of a think because I am fully intent on doing this professionally, while I work on updates for By the gods and get that sorted I want to have something extra to play around with which will be a bit of a relief compared to look at the same code every day.
It's just something to think about, I'm putting out feelers, really the hardest thing for an indie dev is to simply get people to look at stuff and give real feedback on things. By the way, depending on the game scale simulation games aren't that difficult to pull off once you get the basic framework in. I've been working very hard in the background on putting together my own asset library which means I should be able to pump stuff out a lot faster soon enough.
well, If you ever need ideas, I've absolutely no skills and a handful of game ideas that've been floating around int he back of me head for years, lol.
as for a break on looking at the same code, why not crank out some shitposty game that doesn't need to look as good for a laugh?
lol I've got plenty of ideas don't worry, some of them even good and I'm making it something of a mission to do games low poly generally just because I'm fed up of games that endlessly run like shit. Yeah, I don't know, I'm pondering it, another idea I've had is cranking out some kind of simple FPS, the problem with an FPS though is everybody does them now so I'm pondering it still.
I'm just gonna throw this out there, because the idea grabbed a hold of me, dumb as it is, but have ever you given any thought to a spiritual successor to boogerman?
...yeah, I know I'm retardedđŸ˜‘
lol no