There's an inherent problem with turning off SBMM. The players have been trained to expect a certain gameplay experience, but turning it off changes that experience drastically. Not expecting that change could greatly exacerbate their negative feelings towards their gameplay experience. If there was a third group in the study that was informed that SBMM was turned off, that would provide a more useful group for comparison.
There's an inherent problem with turning off SBMM. The players have been trained to expect a certain gameplay experience, but turning it off changes that experience drastically. Not expecting that change could greatly exacerbate their negative feelings towards their gameplay experience. If there was a third group in the study that was informed that SBMM was turned off, that would provide a more useful group for comparison.