which means anyone trying to play an Xbox One console with dated software will not be able to access Xbox Live or make any digital purchases. Similarly, games that require an online check will also not work.
That is always going to happen at some point, no matter what. There's a reason why so many are against DRM, single-player games requiring online, inability to host private servers, etc. Every game that fights that will be dead. It's why I buy everything on GOG I can and archive it, and why I'm totally loving my short lived Linux gaming experience so far, because it's just so good at making shit work.
I'm glad this is at the top. I am a big proponent of having offline backups of all software. Making sure games that are purchased should be playable offline. The one thing I hate the most, and is notorious with Nintendo Switch games, is a download being required for a physical game. 2K and WB does this with just about all of their Switch games. 6GB is on the cartridge the other 34GB is on a server. The whole thing should be on a cartridge. If you lose online access then say goodbye to playing that single player game.
Most gamers don't see this or care because their consoles are constantly connected to the internet and they've always had the luxury of not losing their internet connection. I've been there before. I've been in places for days or months where my only internet was what's on my phone. This is why I now have a 100TB media server. All of my software, both PC and consoles, is backed up to it. I take no chances.
That is always going to happen at some point, no matter what. There's a reason why so many are against DRM, single-player games requiring online, inability to host private servers, etc. Every game that fights that will be dead. It's why I buy everything on GOG I can and archive it, and why I'm totally loving my short lived Linux gaming experience so far, because it's just so good at making shit work.
I'm glad this is at the top. I am a big proponent of having offline backups of all software. Making sure games that are purchased should be playable offline. The one thing I hate the most, and is notorious with Nintendo Switch games, is a download being required for a physical game. 2K and WB does this with just about all of their Switch games. 6GB is on the cartridge the other 34GB is on a server. The whole thing should be on a cartridge. If you lose online access then say goodbye to playing that single player game.
Most gamers don't see this or care because their consoles are constantly connected to the internet and they've always had the luxury of not losing their internet connection. I've been there before. I've been in places for days or months where my only internet was what's on my phone. This is why I now have a 100TB media server. All of my software, both PC and consoles, is backed up to it. I take no chances.