Welp, next time don't push updates directly to production without thorough testing. For fucks sake we're talking about code running in kernel mode. Maybe gamers will realise this kind of shit WILL happen(the bootloops) to them when Riot fucks up an update to Vanguard(or other anticheats, but at least the others will only cause a BSOD when the protected game starts up).
And now for the finger pointing game of Crowdstrike blaming a Windows update and Microsoft blaming them in return. While yes the kernel APIs are stable, AVs will often use undocumented stuff/methods that is subject to change with no notice.
Welp, next time don't push updates directly to production without thorough testing. For fucks sake we're talking about code running in kernel mode. Maybe gamers will realise this kind of shit WILL happen(the bootloops) to them when Riot fucks up an update to Vanguard(or other anticheats, but at least the others will only cause a BSOD when the protected game starts up).
And now for the finger pointing game of Crowdstrike blaming a Windows update and Microsoft blaming them in return. While yes the kernel APIs are stable, AVs will often use undocumented stuff/methods that is subject to change with no notice.