https://x.com/Grummz/status/1801445278861639709
https://x.com/Grummz/status/1801445456918233450
https://x.com/Grummz/status/1801445512719307162
https://nitter.poast.org/Grummz/status/1801445278861639709
Leak: Activision Blizzard is too far gone and infested with DEI. They recently circulated a 3 year plan for even more woke in games:
"DE&I (DEI) are woven into the fabric of all our efforts, serving as the cornerstone of our planning process."
Presents a 3 year Roadmap 2024-2026 "The Inclusion Strategy Map."
"Every element of the game development cycle and pipeline touches DE&I (DEI) in some way."
AI voice chat moderation to enforce DEI compliance with players.
The Inclusive Game Design Council staffed with external experts (you can guess) and academia to "empower" teams to be inclusive.
"Embed exposure to DE&I "programming" from Day 1 for all new employees.
Building safe spaces inside the company for every group under the sun.
Plans to diversify representation in characters and stories.
Integrate the inclusive creative process into all games, with focus groups lead by Marketing and DEI teams.
Uses DEI goal setting to foster accountability. (this is probably related to the DEI score on review that I mentioned before).
Hosts an internal live video series "Press Pause" that trains employees on Diversity Storytelling and Culture of Support.
Hosts Cultural Events continuously internally.
Quotes debunked research that "diverse teams outperform"
Thinks celebrating hip-hop in Call of Duty creates inclusiveness.
Backs and attends numerous DEI panels.
Is conducting research into removing the "bias" from their AI efforts (i.e. uncomfortable truths).
Thinks having taco vendors and coffee carts counts as "diversifying supplier chain."
Tracks an "inclusion score" for every employee.
Uses advanced tech tools in hiring to look for inclusive language and diverse people and implement "inclusive hiring processes." (i.e. quotas).
Creates manager incentives and "succession plans that mitigate bias".
Ensure marketing is culturally sensitive.
Inclusive Game Design: Introducing more characters like Catbat, first non-binary character voiced by gender-fluid actor who "uses all pronouns" in Crash Team Rumble.
There is a lot here. It's a juggernaut. Hi-rez photos attached in this post and the next 2 replies.
I fucking knew it! I knew there was a pattern going on with them putting that shitty music everywhere where it doesn't belong in trailers! This explains why it's so unnecessarily prevalent in woke media now. I suspect this is the exact same reason they keep inserting the ridiculous black stereotypes everywhere.
As much as it is painful to see all of these long time big studios go completely woke it's extremely useful getting this information because that means we don't have to waste our time getting our hopes up for potentially a few years before they completely crush everybody again. It explains why they're so mad about DEI leaks and Sweetbaby in particular because it means they probably won't even get that many in the way of pre-orders now.
Gives them excuse to blame Gamers for being racist, homophobic, etc.
Reality is, most gamers were laughing at them for a 300 gig game size, shitty skins, and major predatory practices they call balance.
I think that's the biggest piss take with modern gaming, it's not even worth pirating due to the size and on top of everything else I'm pretty fed up with how every single release now seems to run like shit and it's nothing to do with peoples' PCs because you see there are people running 4090's among other things as their cards and they struggle to get decent or stable FPS on it. These days if I see 'gud graphics' on a game it's usually another red flag for me especially if the normies are gushing over how good it looks.
What's funny is that Bodycam was made by two guys under 25 (one is only 17) and it looks better than any AAA game released in the last decade using few filters, Unreal Blueprints and some asset store packs.
EDIT: Vid for reference: https://youtu.be/SzHfZYClTwo?t=634
This is absolutely true and it's going to keep happening as people realise oh wait AAA devs are in fact full of shit when it comes to them constantly preaching about the difficulty of making a video game. As expected visually the game looks stunning but the second physics and gameplay are added it falls to pieces and looks jank.
I would much rather a low poly FPS on par with Roblox these days because then I know it will run well and the movement will be good. I don't know why every dev seems to associate 'realistic movement' with either slow robotic limbs or floaty behaviour.