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26
Not Dragon Age Gameplay Released (youtu.be)
posted 2 years ago by ThreeLights 2 years ago by ThreeLights +26 / -0
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– FromTheShadows 17 points 2 years ago +17 / -0
  • Over the shoulder perspective and walky-talky sequences. Yup, it's a modern AAA game alright.
  • Most of the protagonist's dialogue is completely scripted. He says and decides things on his own without player input, like helping some woman who's about to get arrested or killed. They dumbed down the already dumbed-down dialogue system from Mass Effect.
  • This city DOES NOT match the aesthetics of Dragon Age at all (even the shitty ones from DA2 onwards). This is a cyberpunk world wearing the skin of a high fantasy setting.
  • It's raining, and yet the characters don't look wet at all. Hell, a lot of the ground looks dry as a bone as well. HELLO, Metal Gear Solid 2 pulled that shit off 20 fucking years ago. If you don't have the tech or know-how to pull rainy weather off, don't bother with it.
  • So it's not even using real-time-with-pause combat. It's just wannabe DMC-style action combat. Which makes it indistinguishable from all the other AAA slop that's been released in the past couple years like Nu-God of War, Final Fantasy VII Remake/Rebirth, Final Fantasy XVI, Assassin's Creed, and Dragon's Dogma 2 (without the benefit of the giant monsters).
  • "We have to stop this demon quickly." First of all, thank you so much for your tactical insight, Captain Obvious. Second, her bored delivery of the line combined with how early you face what is supposed to be the strongest species of demon in the Fade really undermines the terrifying power they're supposed to have in the lore. If this was my first romp in a Dragon Age game, I would have thought demons were the equivalent of pests. Though to be fair, Varrick is supposed to be a veteran who should be a level-20 badass mofo who's fought worse things. But on the other hand, with how little he actually contributes, the game just makes him look weak. A case of two wrongs failing to make a right.
  • "Hey, Chuckles, hope I'm not interrupting." Because of course we have to open up with a fucking joke during what's supposed to be a dramatic moment. Though I guess I should give this segment some credit: the level of humor is actually pretty low.
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