I like the gasps in chat when the combat system was revealed.
This just feels cheap. To be fair, I'm not a huge fan of whatever genre this is, and it seems a lot of games that go that way are cheap, but still. It just feels off.
Most importantly, though, this isn't Dragon Age. DAO was gritty, this is the opposite. DAO was tactical, this is the opposite. DAO was...you know, an RPG. This is some cartoony action game, it seems.
Veilguard might be fine as some F2P action game, or something. It being Dragon Age definitely hurts it big. You can't make this and call it Dragon Age.
What's striking is even their gameplay systems are now getting more and more generic. Dragon Age Origins used to be a classic bioware RPG and had an interesting story etc. to boot. When Dragon Age 2 came out it was still sort of RPG but got dumbed down big time into being an action RPG and then Inquisition went full action-RPG.
Since we're talking purely systems rather than story it's like they took every bad aspect of a korean MMORPG and dumped it into a singleplayer game and I hate how common that is now. Like with how I've bitched about unnecessary 'button interactions' we'll call them in cutscenes and exploring turning enemies into bullet sponges is clearly designed to pad out the gameplay and make it seem longer than it really is.
I bet with this being the intro it's going to be another typical bullshit open world reveal where you'll have your singleplayer gameplay sequence. I can't believe I'm going to defend Baldur's Gate 3 but even though it was obviously a game designed specifically to pander to woke retards at least that game could be classed as a proper RPG and it had real content in it. Yes, it was content that anyone with a brain hated, but it was content.
I like the gasps in chat when the combat system was revealed.
This just feels cheap. To be fair, I'm not a huge fan of whatever genre this is, and it seems a lot of games that go that way are cheap, but still. It just feels off.
Most importantly, though, this isn't Dragon Age. DAO was gritty, this is the opposite. DAO was tactical, this is the opposite. DAO was...you know, an RPG. This is some cartoony action game, it seems.
Veilguard might be fine as some F2P action game, or something. It being Dragon Age definitely hurts it big. You can't make this and call it Dragon Age.
What's striking is even their gameplay systems are now getting more and more generic. Dragon Age Origins used to be a classic bioware RPG and had an interesting story etc. to boot. When Dragon Age 2 came out it was still sort of RPG but got dumbed down big time into being an action RPG and then Inquisition went full action-RPG.
Since we're talking purely systems rather than story it's like they took every bad aspect of a korean MMORPG and dumped it into a singleplayer game and I hate how common that is now. Like with how I've bitched about unnecessary 'button interactions' we'll call them in cutscenes and exploring turning enemies into bullet sponges is clearly designed to pad out the gameplay and make it seem longer than it really is.
I bet with this being the intro it's going to be another typical bullshit open world reveal where you'll have your singleplayer gameplay sequence. I can't believe I'm going to defend Baldur's Gate 3 but even though it was obviously a game designed specifically to pander to woke retards at least that game could be classed as a proper RPG and it had real content in it. Yes, it was content that anyone with a brain hated, but it was content.
The ubisoft game design philosophy needs to die.