This is exactly why you open source as much as humanely possible without fucking up your workflow or having to spend tons of time doing troubleshooting, I highly recommend Krita if you're looking for an alternative. I have never needed to use photoshop since I made the switch to it, unfortunately the 'pro' tools have been going more and more in this direction, see Unity the game engine as another example of suspicious software fuckery going on in the background they don't mention very much. They got hacked through the auto-update feature awhile ago which is what made me switch engines.
I use krita for art and animation and it's pretty good. It's still a little weak for airbrushing and gradients, which tend to have banding, but I can work around it. I still have to go back to Photoshop CS9 for text and image layout.
This is exactly why you open source as much as humanely possible without fucking up your workflow or having to spend tons of time doing troubleshooting, I highly recommend Krita if you're looking for an alternative. I have never needed to use photoshop since I made the switch to it, unfortunately the 'pro' tools have been going more and more in this direction, see Unity the game engine as another example of suspicious software fuckery going on in the background they don't mention very much. They got hacked through the auto-update feature awhile ago which is what made me switch engines.
Krita is great. As a lifelong photoslop cs6 user, krita is perfect.
I use krita for art and animation and it's pretty good. It's still a little weak for airbrushing and gradients, which tend to have banding, but I can work around it. I still have to go back to Photoshop CS9 for text and image layout.