Anyone who played any beloved third-party NES game:
Oh, that's cute! 😏
Edit: Just so we're clear, I'm poking fun here, I like Demon/Dark Souls just fine.
but waay too many games get compared to them as though they're the first game with ball-retracting difficulty, lmao.
Sierra Online says hi
Nah, gotta disagree here. A lot of the Sierra games were not hard, they were just stupidly annoying. Hard, to me, means if you work at it and get better (I'll include both increasing player skill and character skill here) you can succeed. The King's Quest games, on the other hand, had a bunch of cases where if you missed something (including, in some cases, things that were never or barely hinted at) or if the RNG didn't like you (screw you, Dwarf, you thieving bastard) you'd softlock the game but not realize it for hours. That's not difficulty, that's just trolling.
Infocom games did the same thing.
HHGTtG, you better make sure you feed that dog ...